Tomb Raider: Underworld certainly provided some large scale environments with missions that took a lengthy amount of time to complete. As with most of the Tomb Raider games it's a third person action adventure game that has Lara scaling structures, shooting enemies and solving puzzles to collect artifacts. There was also some downloadable content available for the game though only released on Xbox 360. This was also the last entry in the series to be released under Eidos as they were purchased by Square Enix after. It was published by Eidos Interactive and developed by Crystal Dynamics. It was also made backwards compatible for Xbox One. The game released in November 2008 for Xbox 360, Playstation 3, PC, Wii and eventually Playstation 2. It was quite funny doing side flips while firing dual guns into bullet sponging creatures or people. The camera was honestly a bit shaky at times and the combat gave me a laugh. It's actually well done in the sense of providing a linear, yet open area to move through and a world that reacts to the character. This has her moving through a number of mysterious and lengthy tombs on a global scale to track down clues. In this eighth entry of the series Lara attempts to discover the secrets behind an apparent disappearance of her mother and Thor's magical items in a quest with a Norse focus. Tomb Raider: Underworld actually holds up quite well from a long running era of Lara Croft that lasted until the gritty reboot of the series.
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